A complex RPG+nbsp;flash-game made with an mmo framework in mind. You can adventure, party with others casually or work on difficult lairs, gain skills, level up, earn achievements,+nbsp;work with the entire community to unlock features,+nbsp;view your status in the top lists (and earn daily rewards based on them), chat, and so forth.
The game (alpha stage)+nbsp;was made available for users on Jan 1st, and has since had 25 expanding update patches+nbsp;unlocking more to the game every few days.
It also supports the facebook platform, is on myspace, and is dealing with several other sponsors (including kongregate) to link to apis.
The game has seperate logic/policy servers, databases (mysql), etc to add/edit content.
The server is done in a language called blitzmax which is a mix is Blitz,C,C++ and ASM.
+nbsp;Communication is done using+nbsp;flashes raw+nbsp;sockets - nothing is post-scripted.