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This chaotic strategy game has you growing and shrinking color-coded blimples. Big blimples eat little blimples.+nbsp; Get the colors right, and they'll poop money.+nbsp; Think you've got the hang of it?+nbsp; By the final level, things get pretty hectic!

Bloat. was created in roughly twenty-two hours by our company president Ryan Henson Creighton, for the weekend game design expo TOJam 4.