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addFocusHandler(object, next) — Method in class Andrograde.UI
Puts a display object in the tab order for the containing sprite
addReturnHandler(object, handler) — Method in class Andrograde.UI
sets up a function to call when the user presses the enter key on a display object
alert(text, container, parent) — Method in class Andrograde.UI
Andrograde — Package
API — Interface in package Andrograde
The abstract base class for the API, use APIClient instead
APIButton — Class in package Andrograde
...
APIButton(_x, _y, display, click) — Constructor in class Andrograde.APIButton
APIClient — Final class in package Andrograde
The main API class, use this to initialize the Andrograde API
APIClient(game, callback, debug) — Constructor in class Andrograde.APIClient
Initializes the Andrograde API calls 'callback(success:Boolean):void' when done
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